3D graphics on CPU
- 3D movement
- depth buffer
- texture mapping
- basic lighting
Custom Engine made using C++, OpenGL and SDL.
Engine Features:
Procedural terrain game made with my engine:
Made for a contractor in Unity.
I did all the programming including the networking.
link to itchio page: embrionik.itch.io/meta
Made for Hack PC (Coursera course: from Nand to Tetris).